Power the plan.
Generation and coverage determine what your base can sustain. Defenses, shields, production, research, and servicing draw on that network. A shortage changes which systems can keep working.
Build a working military outpost. Keep it alive under pressure.
Turn the aftermath of one wave into a plan for the next.

Generation and coverage determine what your base can sustain. Defenses, shields, production, research, and servicing draw on that network. A shortage changes which systems can keep working.
Armored vehicles hold the line. Artillery reaches beyond it. Air defenses, aircraft, disruption, and carrier drones give you different answers as enemy formations evolve.
Engineers salvage and repair. Wounded vehicles can withdraw to Repair Bays and return to their assignments. Aircraft cycle through Airfields to service and rearm.

The Titan brings shielding, multiple weapons, and an armored core. Target components to suppress its capabilities while keeping your base and support network alive.
The campaign culminates in this encounter. Victory opens the way to endless play, where the pressure continues to grow. Saving and between-wave autosaves let you return to a run.
Why recovery mattersSensors and reconnaissance matter. Concealed enemies must be detected; the Commander and minimap share the game’s visibility rules.
Weapons, Engineering, Aviation, and Reverse Engineering compete for resources that could strengthen the perimeter right now.
An Airfield, Repair Bay, or power source earns its place through the force it keeps operating. Infrastructure loss has tactical consequences.
Conventional controls and the optional local Commander work through the same game systems. Direct orders remain yours.
A dependable center for the ground force. Combine it with support and specialist weapons rather than asking one chassis to solve every threat.
A specialist for deliberate target choice. Position it where precise fire can contribute while the rest of the force holds the approach.
Keeps surviving vehicles useful and recovers materials from wreckage. Support work turns the space between waves into an opportunity.
Indirect fire for clustered threats. Its role complements the direct-fire line rather than replacing it.
Electrical attacks add an answer to shields and disruption-sensitive threats. A different tool for a different defense.
Mobile protection against aircraft and incoming missiles. Bring the right coverage when the threat moves overhead.
Ground attack from a separate tactical domain. Its reach depends on protected Airfield production and service.
Area bombing and EMP payloads reward planning. A released payload is a commitment, and the aircraft must return to rearm.
Attack, interception, and repair flights work around the carrier. Their support has a radius, a replacement cost, and a vulnerable home.
Selected roles, not an exhaustive inventory. Research, equipment, and balance continue to evolve during development. Goliaths and the Titan belong to the enemy force.
Enter the private playtest